This is a home page of the Cytadela project - a conversion of an Amiga first person shooter.
Read this first:
The project is still in development phase. But the final version is close!
News:
05.07.2008 - Cytadela 0.8: a new, playable version!
At last, after a long time of waiting, you can finally play the game!
The version 0.8 comes with monsters, just waiting for you to chellange them. For now only in the training levels, which you already know from previous versions, but that will make things only a little easier as the enemies are really tough. So, can't wait? Then go to the download page and get it!
The enemies are the most important feature added since the last version, but there are also some other changes - if you are interested in them, see the change log.
And what about the full version, with all the levels? This will come in version 0.9, which will be a release candidate for the final version, 1.0. The version 0.9 will bring all the playability of the original Citadel (which means the regular levels and some related stuff) + some bugs to fix. The version 1.0 is intended as the final version, a full conversion of the original game.
17.01.2008 - A site update
As you may have noticed, the project web site has been updated and it looks a bit different now. I've only rewritten and optimized it's code, so the look differences are minimal.
I forgot to put an information here, but there is a new version of FarEditor available. If you are interested, then go to the Download section, where you can find the source code. On the project's site at SourceForge.net you can find a list of changes since the last release.
23.10.2007 - A new version is here!
Good news! The Citadel is getting ready for enemies' arrival, as in the newly released version, 0.7, the player at last can make use of his weapons! You can see their destructive power already, as some objects in the game are destroyable, so don't wait any longer and download the newest version!
There is another good news for all those who speak French - thanks to Patrick David you can enjoy the game in your native language! Moreover, Patrick has also translated the documentation (the translated versions of the documentation are available along with the game).
And one more thing. Some of you already know that the Free Software Foundation has finally published the third version of their GNU General Public License. I also haven't missed the fact and the version 0.7 of Cytadela is distributed under this new license.
If you would like to know more about what has been changed since the last release of the game, see the change log.
Wait - I almost forgot. Recently I've published FarEditor - a program for creating and editing .far files. It is available in the download section. For now there is only a source code (you need GTK+ v2.8 development libraries in order to compile it). If I find some time maybe I'll create a binary version.
13.03.2007 - Debian packages at last available
The Debian packages for i386 and AMD64 architectures are now available for downloading.
06.02.2007 - New release - 0.6.3
This is the last release of the 0.6 version. It means that now I will focus on adding more playability-essential features to the game. At first I will add weapons' interaction with the scene and other objects (version 0.7). After that it will be possible to add the enemies and make the game finally playable.
Release 0.6.3 has minor improvements and finishes development of all features that have been under development so far - finally there is in-game sound and the game saves it's configuration to a file. Please refer to the change log for full list of changes.
There is one more important thing in the new release - because of some texture-related 3D engine improvements the game's requirements for OpenGL driver's version have changed. Please read the software requirements for details.
07.01.2007 - At last a new release - 0.6.2!
Unfortunately this isn't yet the playable release that everybody is waiting for... But there are some important changes worth trying out;)
For those who wanted the player to move faster I have added an ability to change the game's speed (Options->Game Speed).
There is also a new translation made by Josef Korous for all the Czech speeking players out there.
To read more about the new release (other new features, changes, bugfixes) go to the download page.
28.07.2006 - Cytadela 0.6.1 released!
The new release adds a localization system and two translations: English and German. The original Cytadela was translated to those languages and the translations in the new release are based on those original translations.
The localization system allows adding new translations by creating a localization file. For more information on adding localizations go to the Development page.
There is also a configuration and information screen added at the startup of the game. You can choose the localization there. You can also find out about OpenGL driver that is installed in Your system. The game checks for the driver's version and if the version is not sufficient the game won't run.
To get the latest files go to the Download page.
24.07.2006:
Added a binary AMD64 .deb package with 0.6 version.
22.07.2006:
I have reconfigured the project's site so it is now easier to move around it and use it - I've removed unnecessary things and made the forums accessible for anonymous (not logged in) users!
I have also corrected this web site in order to make it compatible with the internet explorer web browsers - all lists (eg. in the documentation - the table of contents, software requirements, etc.) were not beeing displayed in those browsers (as far as I know in 5.0 and 6.0 versions of i.e.). Now they should be displayed properly (there were no problems with other browsers, eg. Firefox, Opera, Konqueror).
20.07.2006:
Added a binary i386 .deb package with 0.6 version.
14.05.2006 - IMPORTANT!
A source package 0.6.0.1 was buggy and was removed from the server (I have accidentaly deleted some file in that package). It is replaced by 0.6.0.2. It is my mistake, not Kamil's who have created original package which I've modiffied. Sorry for that!
14.05.2006 - A new source package and binary .rpm are available!
In the new version of source package (0.6.0.1) a standard "./configure, make, make install" scripts created by Kamil Pawłowski are added. Now it is a lot easier to compile the project from the sources on UNIX-like systems.
This is not a new release and there are no other changes made to the project, so there is no new win32 binary package available.
08.05.2006 - The home page is at last completed!
The help and development pages are now available.
06.05.2006:
Actualization of the home page (download, documentation, screenshots). Although the site is still under construction.
05.05.2006 - Cytdadela 0.6 released!
This is the first official release of the Citadel project. As the project is still under development there is not much to do in the Citadel - for now you can only walk through the training levels, collect items and use them.
The files for downloading can be found here.
This version is available only in Polish, but in the documentation you can find a description of the in-game menu and the gameplay in English. The English localization will be added in the next version.